AI Insights · Timothy · January 2023
Top 5 Virtual Pet Apps in the Netherlands Q4 2022
Explore the performance of the top 5 virtual pet apps in the Netherlands during Q4 2022, including trends in downloads, revenue, and active users.
In Q4 2022, the virtual pet app market in the Netherlands showcased interesting performance trends across the top 5 apps. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for My Cat – Virtual Pet Games, Cat Game - The Cats Collector!, My Talking Angela 2, My Talking Tom 2, and My Talking Tom Friends.
My Cat – Virtual Pet Games from Akita Limited Liability Company saw fluctuations in its weekly downloads, starting from 563 and peaking at 1.6K by the end of December. Weekly revenue ranged between $237 and $387, while active users increased significantly from 1.3K to nearly 3K.
Cat Game - The Cats Collector! by MinoMonsters, Inc. had modest weekly downloads, with a high of 47 and a low of just 1. Revenue varied from $118 to $261, and active users gradually declined from 358 to 184 over the quarter.
My Talking Angela 2 from Outfit7 Limited experienced strong weekly downloads, peaking at over 4K in late October. The app's weekly revenue showed variability, reaching as high as $295. Active users remained robust, consistently around 26K to 32K throughout the quarter.
My Talking Tom 2, also from Outfit7 Limited, maintained steady weekly downloads, culminating in 5.5K in the final week of December. Revenue saw a notable increase towards the end of the quarter, peaking at $407. Active users were stable, hovering between 38K and 43K.
Finally, My Talking Tom Friends, another Outfit7 Limited title, showed consistent weekly downloads, with a high of 4.1K. Weekly revenue ranged from $79 to $281, and active users remained consistently high, ending the quarter at approximately 74K.
These insights reflect the dynamic nature of the virtual pet app market in the Netherlands. For more detailed data and further insights, visit Sensor Tower.